So we’ve talked about StarCraft: Ghost, the stealth-action game that is still in limbo. We’ve talked about StarCraft II going multiplatform which Blizzard has already addressed, stating that plans for StarCraft II to hit home consoles are not on the company’s to-do list. But what about StarCraft: The Action-adventure? Surely there are many gamers who would love to see the popular sci-fi real time strategy title take a turn in a different direction.
Now, don’t get me wrong. I love bringing the hurt to the Zerg in the game’s current format, but I will admit that my genre of choice is action-adventure. There’s just something very engaging and highly rewarding about the whole puzzle-solving/combat/strong story elements that accompanies action-adventure titles such as The Legend of Zelda, God of War, and Okami. So what if a StarCraft game was made in the same vein as those titles? I for one would definitely want to get my greedy mitts on it as soon as possible! And I’m sure I wouldn’t be the only one.
StarCraft is just one of those franchises that could do it all. Honestly, I have no doubt in my mind that the folks over at Blizzard could easily pull this one off. The strong emphasis on story found in action-adventure titles could be utilized to its fullest and draw in gamers by being deep, gripping, and compelling. Then there’s the game play. I love my puzzles, and to solve puzzles in the StarCraft universe would be a very, very delightful thing not only for me but for countless StarCraft aficionados.
I don’t think any of us can say a StarCraft action-adventure title is in the works or even a possible project on Blizzard’s lengthy list of errands. But I also think that no one can say it won’t or can’t happen. If it does, then I’ll be ecstatic. If it doesn’t, then I can always dream, can’t I?