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It’s All Zerg To Us

And mostly just spitting and snarling with the occasional howl of rage.

The Zerg language is not exactly known for its finesse or subtlety, though they do have some excellent musicals.

A Streetcar Named Dezerg, anyone? Short-term engagement, limited seating!

Their poetry is awful, though, just awful.

So maybe it’s the language barrier, or maybe it’s because players get used to having gleaming golden or rough and tumble gunmetal spaceships in their arsenal, and just can’t stomach the idea of heading an army composed of squishy bug-creatures that gloop and glorp their way across the landscape.

But whatever the reason, the Zerg are under-represented in the overall multi-player universe of Starcraft II and are especially absent in the ranks of top-tier players.

The players, of course, assert that this is all Blizzard’s fault – the Zerg are clearly underpowered and need some serious buffage before they can be viable in any corner of the Starcraft II ring – be 1v1, 2v2 or even 1vAI.

Friends that play Zerg say even winning against “insane” AI can be a challenge playing Zerg – and while you’d think that would be no surprise, what with it being “insane” and all, the word appears to apply more to the computer doing the same thing over and over again really quickly with the vain hope of a different result.

If fielding a Terran or Protoss force, there are simple tricks to assist in beating the AI. If you’re playing Zerg, good luck and good night, or so we hear.

Even in Zerg vs Zerg – kind of like Kramer vs Kramer but without the little kid and less Manhattan skyline – the player-controlled Zerg is put at a serious disadvantage. One of our friends – and a solid Starcraft II player, to boot – told us that the only real choice in a Zerg vs Zerg insane AI match is to build Broodlords fast and often, and even then it’s dicey.

Blizzard, of course, makes the argument that Zerg are simply harder to play based on their nature. Their larvae require more detailed micromanaging, and their units, while squishy, can be built in larger numbers.

So sure, says Blizz, you don’t see a great many “top 10” Zerg players, because you need to be the best to get all up in there.

Gamers or Blizzard – we may never know who’s right.

But whether the problems with Zerg lay in their nature or nerdture, the simple fact remains that they are un-represented as a whole in the Starcraft II universe.

Truth be told, we don’t mind fighting Zerg, but have a real hard time indentifying with them on any kind of an emotional level.

Perhaps we simply need to immerse ourselves in their culture and their literature to fully understand.

We hear “A Midsummer Night’s Zerg” is just superb.

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Categories: StarCraft 2.

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